Thursday, September 26, 2013

Vinyl, Controllers and Art

This week my main focus was getting UI art from Alice into the game.  It took much longer than expected mostly because it was tying functionality into the artwork and not just getting it to display.  The speedometer in particular was the most challenging since I had to figure out how to set and rotate around a pivot in Unity.  In addition to that the scratch bar functions identically as before, but looks far nicer.  It has a new button icon to let the player know how to use it, which goes away once they hit E the first time.  There's also a new bar to track progress through the song, so that it's easy to tell where in the song you are.



On top of getting all that working I also added controller support to the game, which was a pretty easy task.

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