The week before last I did a complete overhaul on all of the in-game UI since we got the artwork for that as well and it certainly looks much nicer, although I'm concerned that the power bar has lost a large chunk of its functionality since it's now harder to see in your peripheral vision. Easy to fix at least, and not a huge concern. I also started working on the new feature we added to the game that I mentioned last time to allow the player to change the audio effects of the song. We're calling them Genre Changers and I got the spawning for them all set up so that they're showing up in game. All that's left is to tie functionality into them once Sherly finishes that up on the audio side.
There's only two weeks left until the end of the semester and I'm starting to wonder if we're going to get all the coding done by that point. It's looking like we might have a bit of crunching to do during Finals week.
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