Additionally, I've been looking into alternate color schemes for the obstacles so that they're easier to see once the full color effect is in place. The current ones I've settled on that I like are a dusky orange, teal, and green. All of the obstacles are lighter than the streak they leave on the track so it helps pop them out.
I've also started implementing the skeleton of the stats screen we want to display at the end of each song to inform the player of how well they've done, as well as to provide a location where they learn more about the dev team though a link to our web page.
We're aiming for feature complete on Nov 26th, so we have just 3 weeks to wrap up the remainders of the game. We're close to that already, but the few things we do want to add are likely going to be pretty work intensive so there may be some crunching in the coming weeks.
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